Archive: 2017 February

Feb
19

Tabletop: Fate Core review

So, it’s a little bit overdue but here’s my review of the Season 4 Tabletop Episode of Fate Core. Tellingly, Wil says something to the tune of “the gold standard of narrative RPGs”, which I would think should be on […]

Feb
18

What I want to avoid in Game Design

So, White Wolf has released two app games for their oWoD (cWoD) lines, and one of the authors is a somewhat controversial individual (further details can be found here). Interestingly I posted this information to a Facebook group in a […]

Feb
15

Fate Core on Tabletop

So, over on Geek and Sundry a new episode of Tabletop premiers on project alpha today, and it’s Fate Core. Wil, Felicia, John will play run by Ryan Macklin. I’m really excited about this one, in fact, it’s probably the […]

Feb
12

Statement of Intent

G’day all. After a hiatus from the World Wide Web, I’m attempting to restart my web presence and in the process practice my writing and find my voice. So what I’m I trying to do here? Write I want to […]